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Chasing Sunsets

Stone Fox Studios
Early Access

This game is currently in the process of being developed and as a result is not complete. Because development is still active, regular updates can be expected.

Description

Chasing Sunsets follows the reconnection of step-siblings in the aftermath of their parents’ untimely deaths. As the story progresses, they will either cooperate or compete with each other to discover the secrets of their parents’ success in business and in love.

The player’s choices will determine both how the game ends, and who he finishes it with.

Explore majestic Tonalu Island and unravel the motivations of the tempting ladies encountered along the way…But never lose sight of what you’re there for!

This is a full-featured story-driven visual novel with soundtrack, achievements, scene and image gallery. The game is approximately 50% complete and has hours of content.

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Joris Kemper
Joris Kemper
5 months ago

Whereas other VN’s often make 2 recurring errors – whether a 2 minute storyline that doesn’t expand at all or a story that has 20 different plotlines that are running all over the place – this story begins with a simple central plot that get’s expanded in the right pace. Even the way how the story begins.. MC talking in the bar.. it’s perfect. It’s like Forrest Gump talking the whole movie plot while sitting on the bench.
The characters themselves are pretty well written. No archetype (nerd – rebel – cocky) but deep and humanlike. Their looks and facial expressions are priceless and gorgeous. Also the MC is well done.
The music is well chosen. I don’t like overly loud and distracting music. Same with the sounds. There is sound when needed and it is helping sucking you up into the story.
The language: It’s a perfect balance between simplicity (it cuts me off when VN writers wants to make every dialogue sentence winning a pullitzer – and miserably failing) and complexity (not too simple). It’s human language with some intricacies that you might expect between people of different origins in life. Realistic.
The story itself also has a good balance. It’s not overly simplistic, has some mysteries to it and it doesn’t invoke cliché plot devices like demons, magic book, etc.
It feels like a movie, and with that very relative too Being a DIK and Leap of Faith – which both are quality gems.
The UI is very clean, I love that there aren’t 10 buttons to click on or 20 different game mechanics. Simple & clean. I didn’t encounter bugs. Also didn’t really find gramatical errors and if there were, not the kind that makes you want to quit reading.

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