Early Access
This game is currently in the process of being developed and as a result is not complete. Because development is still active, regular updates can be expected.
Description
Please follow active development of the game on my Patreon.
This page will only be updated with official public releases once in several months.
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Your parents have passed, leaving you with a once proud farm that has sadly fallen into disrepair. As a first-time monster breeder, there’s only one thing to do – screw your way back up to the top! Explore bountiful woods and moist caverns, searching for exotic creatures to add to your collection. Breed a bevy of buxom beasties, either by playing matchmaker or by getting first hand experience. And if country life has got you down, there’s always a shoulder to cry on, a lap to sit on, and a hole to fill in town. It’s time to grab your destiny, and it’s big enough that you’ll need both hands.
The goal of this project is to create a title that focuses equally on eroticism and on in-depth, satisfying breeding mechanics. I aim to provide a beautiful game with visually stimulating graphics, inviting sound design (with voice acting for NPCs and monsters!), and an immersive world for you to explore. By playing through the game and making new friends (and lovers) you will be able to unlock new locations, capture new monsters, and breed magical creatures with unique appearances and traits.
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- This is our ‘proof of concept’. It will give you a small taste of the world we are still creating and building. Just keep in mind that everything you are seeing is still very early in development!
- To use the monster feeder, please cycle through the quick slot and make sure that the appropriate item (meat or veggie chunk) is in the active slot.
- To shear one of the monsters on the farm, put the shears in the active slot and press ‘E’ when near a monster.
“A tech demo is a computer and video game industry term referring to short applications designed to gauge interest in an upcoming product. Tech demos have various levels of interactivity, ranging from real-time videos to short but fully playable demonstrations.”by Mario Wiki